STAR WARS Jedi Knight: Dark Forces II

Details

Playtime Not Played
Last Activity Never
Added 2015-02-10
Modified 2023-01-04 4:04:43
Completion Status Not Played
Library Steam
Source Steam
Platform PC (Windows)
Release Date 1997-09-30
Community Score 84
Critic Score 91
User Score
Genre Shooter
Developer LucasArts
Publisher LucasArts
Feature Cloud Saves
Controller support
Multiplayer
Nexus Mods
Remote Play Together
Shared/Split Screen
Single Player
Links Nexus Mods
PCGamingWiki
Community Hub
Discussions
Store Page
News
Tag [HLTB] 5 to 10 hours

Description

Dark Forces™ set the industry standard for first person action in the Star Wars® universe. Now Jedi Knight: Dark Forces II picks up where the award-winning game left off...with even more features and firepower in dazzling 3D graphics. As Kyle Katarn, you must acquire the lightsaber and learn the ways of the Force to become a Jedi Knight. Confront old foes... Greedo, Boosk, stormtroopers. And new enemies... seven dark Jedi who plan to harness the power of an ancient burial ground for unsurpassed evil. But take heart, your 10 weapon arsenal and over 12 Force powers make you a force to be reckoned with.
  • Single or multiplayer gameplay over modem, network or Internet. 9 multiplayer levels
  • All new realistic 3D environments with animated 3D characters in 21 heart-stopping levels
  • Encounter seven dark jedi, each possessing unique powers
  • Compatible with many 3D graphics cards
  • Intense Star Wars action in an all-new story fraught with danger and adventure - do you take the quick and easy path as Darth Vader did or do you take the patient route to Jedi Knighthood?
If you choose the light side:
  • Train to become a Jedi Knight - master the elegant Lightsaber and learn four special apprentice abilities
  • Use exclusive light side powers: healing, persuasion (for the weak-minded), blinding and absorption
Or be tempted by the dark side:
  • Use your Jedi Knight training and apprentice abilities to become an agent of evil
  • Use exclusive dark side powers: the grip (used if there's a disturbing lack of faith), Force throw, energy bolts and destruction