Nehrim: At Fate's Edge

Details

Playtime Not Played
Last Activity Never
Added 2021-01-24 10:01:11
Modified 2023-01-04 2:26:23
Completion Status Not Played
Library Steam
Source Steam
Platform PC (Windows)
Release Date 2020-06-12
Community Score
Critic Score
User Score
Genre Action
Adventure
Role-playing
Developer SureAI
Publisher SureAI
Feature Achievements
Nexus Mods
Single Player
Links Nexus Mods
PCGamingWiki
Community Hub
Discussions
Guides
Achievements
Store Page
News
Tag [HLTB] 30 to 40 hours

Description

Switch between Oblivion and Nehrim

Nehrim needs to use the Oblivion directory to work on Steam.


The "Run Nehrim Oblivion" option will come up every time you run Nehrim via Steam. Use it to switch between both games.

If you want to play Oblivion again: Launch Nehrim on Steam, choose the "Run Nehrim Oblivion" option to switch back to Oblivion via the tool and you are set.


About the Game

Nehrim: At Fate's Edge (the predecessor of Enderal: Forgotten Stories) is an total conversion for TES IV: Oblivion. Explore the eponymous land of Nehrim and its dense forests and deserts, delve into ancient crypts and labyrinthine caves, and experience an unconventional, gripping storyline that unfolds beyond known patterns of good and evil.



How extensive is the world space and how has it been created?
The land mass approximately equals the one of Oblivion. However, in Nehrim the landscape is entirely hand-built and thus has a lot more variety in it than those forests in Oblivion.

How long will it take me to beat the game?
As opposed to Oblivion, the Main Quest, including 35 single quests, is to the fore in Nehrim. Our Main Quest isn't just much more intense than Oblivion's, but also more extensive. You can beat Oblivion in about 10 hours. This most definitely will not be possible in Nehrim. Additionally, there will be about 30 side quests.

What is the most profound difference to Oblivion?
The skill system. In Nehrim, you level up by gaining experience points. You gain experience points by killing monsters and most of all for finishing quests. This is the best way to motivate the player to play them. At each level-up you get "learning points" you can trade for skill upgrades at a teacher - just as in the Gothic series.