Playtime | 23h 10m 50s |
Last Activity | 2023-03-21 3:41:43 |
Added | 2008-06-18 |
Modified | 2023-01-04 3:58:53 |
Completion Status | Playing |
Library | Playnite |
Source | Playnite |
Platform | PC (Windows) |
Release Date | 2006-03-31 |
Community Score | |
Critic Score | |
User Score | 87 |
Genre | Shooter Strategy |
Developer | Darklegion Development Microsoft Game Studios |
Publisher | General Public License (GPL) |
Feature | Cooperative Multiplayer |
Links | Server List Official PCGamingWiki |
Tag | [HLTB] 100 hours and more [Install Drive] D:\ [SSV] Screenshots |
Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more...
Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available.